// Runtime Control Example - Interactive Status Bar import { Button } from "std-widgets.slint"; export component Bar inherits Window { in-out property is-expanded: false; in-out property current-anchor: "Top"; in-out property current-layer: "Top"; callback toggle-size() -> {expanded: bool}; callback switch-anchor() -> {anchor: string}; callback switch-layer() -> {layer: string}; HorizontalLayout { spacing: 12px; Text { text: "Click buttons to control surface"; vertical-alignment: center; } Text { text: "Anchor: " + current-anchor; font-size: 12px; vertical-alignment: center; } Text { text: "Layer: " + current-layer; font-size: 12px; vertical-alignment: center; } Rectangle { horizontal-stretch: 1; } Button { text: is-expanded ? "Collapse" : "Expand"; clicked => { root.is-expanded = toggle-size().expanded; } } Button { text: "Switch Anchor"; clicked => { root.current-anchor = switch-anchor().anchor; } } Button { text: "Switch Layer"; clicked => { root.current-layer = switch-layer().layer; } } } }