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https://codeberg.org/waydeer/layer-shika.git
synced 2025-12-12 14:25:54 +00:00
refactor: appstate directly instead of wrap to construct ctx
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parent
24ed27d5c3
commit
26a994a4b8
4 changed files with 30 additions and 41 deletions
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@ -6,7 +6,6 @@ use layer_shika_adapters::platform::calloop::{
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};
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use layer_shika_adapters::{AppState, WindowingSystemFacade};
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use std::cell::RefCell;
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use std::marker::PhantomData;
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use std::os::unix::io::AsFd;
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use std::rc::Weak;
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use std::time::{Duration, Instant};
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@ -15,38 +14,24 @@ pub trait FromAppState<'a> {
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fn from_app_state(app_state: &'a mut AppState) -> Self;
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}
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pub struct EventLoopHandleBase<Ctx> {
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pub struct EventLoopHandleBase {
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system: Weak<RefCell<WindowingSystemFacade>>,
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_marker: PhantomData<fn(&mut AppState) -> Ctx>,
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}
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impl<Ctx> EventLoopHandleBase<Ctx> {
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impl EventLoopHandleBase {
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pub fn new(system: Weak<RefCell<WindowingSystemFacade>>) -> Self {
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Self {
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system,
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_marker: PhantomData,
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}
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}
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Self { system }
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}
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impl<Ctx> EventLoopHandleBase<Ctx>
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where
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for<'a> Ctx: FromAppState<'a> + 'a,
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{
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pub fn insert_source<S, F, R>(&self, source: S, mut callback: F) -> Result<RegistrationToken>
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pub fn insert_source<S, F, R>(&self, source: S, callback: F) -> Result<RegistrationToken>
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where
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S: EventSource<Ret = R> + 'static,
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F: FnMut(S::Event, &mut S::Metadata, Ctx) -> R + 'static,
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F: FnMut(S::Event, &mut S::Metadata, &mut AppState) -> R + 'static,
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{
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let system = self.system.upgrade().ok_or(Error::SystemDropped)?;
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let loop_handle = system.borrow().inner_ref().event_loop_handle();
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loop_handle
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.insert_source(source, move |event, metadata, app_state| {
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let ctx = Ctx::from_app_state(app_state);
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callback(event, metadata, ctx)
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})
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.map_err(|e| {
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loop_handle.insert_source(source, callback).map_err(|e| {
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Error::Adapter(
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EventLoopError::InsertSource {
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message: format!("{e:?}"),
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@ -58,18 +43,22 @@ where
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pub fn add_timer<F>(&self, duration: Duration, mut callback: F) -> Result<RegistrationToken>
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where
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F: FnMut(Instant, Ctx) -> TimeoutAction + 'static,
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F: FnMut(Instant, &mut AppState) -> TimeoutAction + 'static,
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{
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let timer = Timer::from_duration(duration);
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self.insert_source(timer, move |deadline, (), ctx| callback(deadline, ctx))
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self.insert_source(timer, move |deadline, (), app_state| {
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callback(deadline, app_state)
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})
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}
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pub fn add_timer_at<F>(&self, deadline: Instant, mut callback: F) -> Result<RegistrationToken>
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where
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F: FnMut(Instant, Ctx) -> TimeoutAction + 'static,
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F: FnMut(Instant, &mut AppState) -> TimeoutAction + 'static,
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{
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let timer = Timer::from_deadline(deadline);
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self.insert_source(timer, move |deadline, (), ctx| callback(deadline, ctx))
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self.insert_source(timer, move |deadline, (), app_state| {
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callback(deadline, app_state)
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})
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}
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pub fn add_channel<T, F>(
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@ -78,12 +67,12 @@ where
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) -> Result<(RegistrationToken, channel::Sender<T>)>
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where
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T: 'static,
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F: FnMut(T, Ctx) + 'static,
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F: FnMut(T, &mut AppState) + 'static,
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{
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let (sender, receiver) = channel::channel();
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let token = self.insert_source(receiver, move |event, (), ctx| {
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let token = self.insert_source(receiver, move |event, (), app_state| {
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if let channel::Event::Msg(msg) = event {
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callback(msg, ctx);
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callback(msg, app_state);
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}
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})?;
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Ok((token, sender))
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@ -98,11 +87,11 @@ where
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) -> Result<RegistrationToken>
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where
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T: AsFd + 'static,
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F: FnMut(Ctx) + 'static,
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F: FnMut(&mut AppState) + 'static,
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{
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let generic = Generic::new(fd, interest, mode);
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self.insert_source(generic, move |_readiness, _fd, ctx| {
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callback(ctx);
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self.insert_source(generic, move |_readiness, _fd, app_state| {
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callback(app_state);
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Ok(PostAction::Continue)
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})
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}
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@ -815,7 +815,7 @@ impl ShellRuntime for Runtime {
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}
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}
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pub type EventLoopHandle = EventLoopHandleBase<EventContext<'static>>;
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pub type EventLoopHandle = EventLoopHandleBase;
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pub struct EventContext<'a> {
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app_state: &'a mut AppState,
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@ -847,7 +847,7 @@ impl ShellRuntime for Shell {
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}
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}
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pub type ShellEventLoopHandle = EventLoopHandleBase<ShellEventContext<'static>>;
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pub type ShellEventLoopHandle = EventLoopHandleBase;
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pub struct ShellEventContext<'a> {
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app_state: &'a mut AppState,
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@ -105,7 +105,7 @@ impl ShellControl {
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}
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}
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pub type EventLoopHandle = EventLoopHandleBase<EventContext<'static>>;
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pub type EventLoopHandle = EventLoopHandleBase;
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pub struct EventContext<'a> {
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app_state: &'a mut AppState,
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