refactor: move slint component into window state

WIP/draft
drendog 2024-08-19 00:13:19 +02:00
parent 9a5817fc9a
commit 1e9b7f0e0e
Signed by: dwenya
GPG Key ID: 8DD77074645332D0
4 changed files with 49 additions and 43 deletions

View File

@ -1,32 +1,24 @@
use anyhow::Result;
use slint::{
platform::{Platform, WindowAdapter},
PlatformError,
};
use std::rc::{Rc, Weak};
use std::rc::Rc;
use super::femtovg_window::FemtoVGWindow;
pub struct CustomSlintPlatform {
window: Weak<FemtoVGWindow>,
window: Rc<FemtoVGWindow>,
}
impl CustomSlintPlatform {
pub fn new(window: &Rc<FemtoVGWindow>) -> Self {
Self {
window: Rc::downgrade(window),
}
pub fn new(window: Rc<FemtoVGWindow>) -> Self {
Self { window }
}
}
impl Platform for CustomSlintPlatform {
fn create_window_adapter(&self) -> Result<Rc<dyn WindowAdapter>, PlatformError> {
self.window
.upgrade()
.map(|window| -> Rc<dyn WindowAdapter> { window })
.ok_or_else(|| {
PlatformError::Other(
"Failed to create window adapter: window no longer exists".into(),
)
})
fn create_window_adapter(&self) -> Result<Rc<(dyn WindowAdapter + 'static)>, PlatformError> {
Result::Ok(Rc::clone(&self.window) as Rc<dyn WindowAdapter>)
}
}

View File

@ -83,9 +83,9 @@ impl WindowingSystemBuilder {
self
}
pub fn build(self) -> Result<WindowingSystem> {
pub fn build(&mut self) -> Result<WindowingSystem> {
match self.config.component_definition {
Some(_) => WindowingSystem::new(&self.config),
Some(_) => WindowingSystem::new(&mut self.config),
None => Err(anyhow::anyhow!("Slint component not set")),
}
}

View File

@ -35,12 +35,11 @@ pub struct WindowingSystem {
state: WindowState,
connection: Rc<Connection>,
event_queue: EventQueue<WindowState>,
component_instance: Rc<ComponentInstance>,
event_loop: EventLoop<'static, WindowState>,
}
impl WindowingSystem {
fn new(config: &WindowConfig) -> Result<Self> {
fn new(config: &mut WindowConfig) -> Result<Self> {
info!("Initializing WindowingSystem");
let connection = Rc::new(Connection::connect_to_env()?);
@ -65,7 +64,7 @@ impl WindowingSystem {
Self::wait_for_configure(&mut event_queue, &mut state)?;
let display = connection.display();
let component_instance = Self::initialize_renderer_and_ui(&mut state, &display, config)?;
Self::initialize_renderer(&mut state, &display, config)?;
let event_loop = EventLoop::try_new().context("Failed to create event loop")?;
@ -73,7 +72,6 @@ impl WindowingSystem {
state,
connection,
event_queue,
component_instance,
event_loop,
})
}
@ -180,16 +178,12 @@ impl WindowingSystem {
FemtoVGRenderer::new(context).context("Failed to create FemtoVGRenderer")
}
fn initialize_renderer_and_ui(
fn initialize_renderer(
state: &mut WindowState,
display: &WlDisplay,
config: &WindowConfig,
) -> Result<Rc<ComponentInstance>> {
) -> Result<()> {
let renderer = Self::create_renderer(state, display)?;
let component_definition = config
.component_definition
.as_ref()
.ok_or_else(|| anyhow::anyhow!("Component definition not set"))?;
let femtovg_window = FemtoVGWindow::new(renderer);
let size = state.size();
@ -198,21 +192,13 @@ impl WindowingSystem {
femtovg_window.set_scale_factor(config.scale_factor);
femtovg_window.set_position(LogicalPosition::new(0., 0.));
debug!("Setting up custom Slint platform");
let platform = CustomSlintPlatform::new(&femtovg_window);
slint::platform::set_platform(Box::new(platform))
.map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
//debug!("Setting up custom Slint platform");
debug!("Creating Slint component instance");
let slint_component: Rc<ComponentInstance> = Rc::new(component_definition.create()?);
slint_component
.show()
.map_err(|e| anyhow::anyhow!("Failed to show component: {:?}", e))?;
state.set_window(Rc::clone(&femtovg_window));
Ok(slint_component)
Ok(())
}
pub fn event_loop_handle(&self) -> LoopHandle<'static, WindowState> {
@ -222,8 +208,13 @@ impl WindowingSystem {
pub fn run(&mut self) -> Result<()> {
info!("Starting WindowingSystem main loop");
if let Some(window) = &self.state.window() {
/*let platform = CustomSlintPlatform::new(window);
slint::platform::set_platform(Box::new(platform))
.map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
*/
window.render_frame_if_dirty();
}
self.state.show_component();
self.setup_wayland_event_source();
self.event_loop
@ -256,8 +247,8 @@ impl WindowingSystem {
);
}
pub fn component_instance(&self) -> Rc<ComponentInstance> {
Rc::clone(&self.component_instance)
pub fn component_instance(&self) -> &ComponentInstance {
self.state.component_instance()
}
pub fn window(&self) -> Rc<FemtoVGWindow> {

View File

@ -1,14 +1,18 @@
use std::rc::Rc;
use std::{borrow::{Borrow, BorrowMut}, rc::Rc};
use log::info;
use slint::{LogicalPosition, PhysicalSize};
use slint::{LogicalPosition, PhysicalSize, ComponentHandle};
use slint_interpreter::{ComponentDefinition, ComponentInstance};
use smithay_client_toolkit::reexports::protocols_wlr::layer_shell::v1::client::zwlr_layer_surface_v1::ZwlrLayerSurfaceV1;
use wayland_client::protocol::{wl_pointer::WlPointer, wl_surface::WlSurface};
use crate::rendering::femtovg_window::FemtoVGWindow;
use crate::rendering::{femtovg_window::FemtoVGWindow, slint_platform::CustomSlintPlatform};
use super::WindowConfig;
use anyhow::Result;
pub mod dispatches;
pub struct WindowState {
component_definition: ComponentDefinition,
component_instance: Option<ComponentInstance>,
surface: Option<Rc<WlSurface>>,
layer_surface: Option<Rc<ZwlrLayerSurfaceV1>>,
size: PhysicalSize,
@ -22,7 +26,7 @@ pub struct WindowState {
}
impl WindowState {
pub fn new(config: &WindowConfig) -> Self {
pub fn new(config: &mut WindowConfig) -> Self {
Self {
surface: None,
layer_surface: None,
@ -34,9 +38,24 @@ impl WindowState {
scale_factor: config.scale_factor,
height: config.height,
exclusive_zone: config.exclusive_zone,
component_definition: config.component_definition.take().unwrap(),
component_instance: None,
}
}
pub fn show_component(&mut self) -> Result<()> {
if let Some(window) = &self.window {
let platform = CustomSlintPlatform::new(Rc::clone(window));
slint::platform::set_platform(Box::new(platform))
.map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
}
self.component_instance = Some(self.component_definition.create()?);
self.component_instance.as_ref().unwrap().show()?;
Ok(())
}
pub fn update_size(&mut self, width: u32, height: u32) {
let new_size = PhysicalSize::new(width, height);
if let Some(window) = &self.window() {
@ -110,4 +129,8 @@ impl WindowState {
pub fn set_pointer(&mut self, pointer: Rc<WlPointer>) {
self.pointer = Some(pointer);
}
pub fn component_instance(&self) -> &ComponentInstance {
&self.component_instance.as_ref().unwrap()
}
}