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	refactor: move slint component into window state
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						1e9b7f0e0e
					
				
					 4 changed files with 49 additions and 43 deletions
				
			
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					@ -1,32 +1,24 @@
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					use anyhow::Result;
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use slint::{
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					use slint::{
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    platform::{Platform, WindowAdapter},
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					    platform::{Platform, WindowAdapter},
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    PlatformError,
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					    PlatformError,
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};
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					};
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use std::rc::{Rc, Weak};
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					use std::rc::Rc;
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use super::femtovg_window::FemtoVGWindow;
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					use super::femtovg_window::FemtoVGWindow;
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pub struct CustomSlintPlatform {
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					pub struct CustomSlintPlatform {
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    window: Weak<FemtoVGWindow>,
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					    window: Rc<FemtoVGWindow>,
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}
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					}
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impl CustomSlintPlatform {
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					impl CustomSlintPlatform {
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    pub fn new(window: &Rc<FemtoVGWindow>) -> Self {
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					    pub fn new(window: Rc<FemtoVGWindow>) -> Self {
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        Self {
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					        Self { window }
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            window: Rc::downgrade(window),
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        }
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    }
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					    }
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}
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					}
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impl Platform for CustomSlintPlatform {
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					impl Platform for CustomSlintPlatform {
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    fn create_window_adapter(&self) -> Result<Rc<dyn WindowAdapter>, PlatformError> {
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					    fn create_window_adapter(&self) -> Result<Rc<(dyn WindowAdapter + 'static)>, PlatformError> {
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        self.window
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					        Result::Ok(Rc::clone(&self.window) as Rc<dyn WindowAdapter>)
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            .upgrade()
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            .map(|window| -> Rc<dyn WindowAdapter> { window })
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            .ok_or_else(|| {
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                PlatformError::Other(
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                    "Failed to create window adapter: window no longer exists".into(),
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                )
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            })
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    }
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					    }
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}
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					}
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					@ -83,9 +83,9 @@ impl WindowingSystemBuilder {
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        self
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					        self
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    }
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					    }
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    pub fn build(self) -> Result<WindowingSystem> {
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					    pub fn build(&mut self) -> Result<WindowingSystem> {
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        match self.config.component_definition {
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					        match self.config.component_definition {
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            Some(_) => WindowingSystem::new(&self.config),
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					            Some(_) => WindowingSystem::new(&mut self.config),
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            None => Err(anyhow::anyhow!("Slint component not set")),
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					            None => Err(anyhow::anyhow!("Slint component not set")),
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        }
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					        }
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    }
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					    }
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					@ -35,12 +35,11 @@ pub struct WindowingSystem {
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    state: WindowState,
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					    state: WindowState,
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    connection: Rc<Connection>,
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					    connection: Rc<Connection>,
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    event_queue: EventQueue<WindowState>,
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					    event_queue: EventQueue<WindowState>,
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    component_instance: Rc<ComponentInstance>,
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    event_loop: EventLoop<'static, WindowState>,
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					    event_loop: EventLoop<'static, WindowState>,
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}
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					}
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impl WindowingSystem {
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					impl WindowingSystem {
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    fn new(config: &WindowConfig) -> Result<Self> {
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					    fn new(config: &mut WindowConfig) -> Result<Self> {
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        info!("Initializing WindowingSystem");
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					        info!("Initializing WindowingSystem");
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        let connection = Rc::new(Connection::connect_to_env()?);
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					        let connection = Rc::new(Connection::connect_to_env()?);
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					@ -65,7 +64,7 @@ impl WindowingSystem {
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        Self::wait_for_configure(&mut event_queue, &mut state)?;
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					        Self::wait_for_configure(&mut event_queue, &mut state)?;
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        let display = connection.display();
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					        let display = connection.display();
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        let component_instance = Self::initialize_renderer_and_ui(&mut state, &display, config)?;
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					        Self::initialize_renderer(&mut state, &display, config)?;
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        let event_loop = EventLoop::try_new().context("Failed to create event loop")?;
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					        let event_loop = EventLoop::try_new().context("Failed to create event loop")?;
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					@ -73,7 +72,6 @@ impl WindowingSystem {
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            state,
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					            state,
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            connection,
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					            connection,
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            event_queue,
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					            event_queue,
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            component_instance,
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            event_loop,
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					            event_loop,
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        })
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					        })
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    }
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					    }
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					@ -180,16 +178,12 @@ impl WindowingSystem {
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        FemtoVGRenderer::new(context).context("Failed to create FemtoVGRenderer")
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					        FemtoVGRenderer::new(context).context("Failed to create FemtoVGRenderer")
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    }
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					    }
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    fn initialize_renderer_and_ui(
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					    fn initialize_renderer(
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        state: &mut WindowState,
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					        state: &mut WindowState,
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        display: &WlDisplay,
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					        display: &WlDisplay,
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        config: &WindowConfig,
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					        config: &WindowConfig,
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    ) -> Result<Rc<ComponentInstance>> {
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					    ) -> Result<()> {
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        let renderer = Self::create_renderer(state, display)?;
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					        let renderer = Self::create_renderer(state, display)?;
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        let component_definition = config
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            .component_definition
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            .as_ref()
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            .ok_or_else(|| anyhow::anyhow!("Component definition not set"))?;
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        let femtovg_window = FemtoVGWindow::new(renderer);
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					        let femtovg_window = FemtoVGWindow::new(renderer);
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        let size = state.size();
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					        let size = state.size();
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					@ -198,21 +192,13 @@ impl WindowingSystem {
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        femtovg_window.set_scale_factor(config.scale_factor);
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					        femtovg_window.set_scale_factor(config.scale_factor);
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        femtovg_window.set_position(LogicalPosition::new(0., 0.));
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					        femtovg_window.set_position(LogicalPosition::new(0., 0.));
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        debug!("Setting up custom Slint platform");
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					        //debug!("Setting up custom Slint platform");
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        let platform = CustomSlintPlatform::new(&femtovg_window);
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        slint::platform::set_platform(Box::new(platform))
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            .map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
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        debug!("Creating Slint component instance");
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					        debug!("Creating Slint component instance");
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        let slint_component: Rc<ComponentInstance> = Rc::new(component_definition.create()?);
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        slint_component
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            .show()
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            .map_err(|e| anyhow::anyhow!("Failed to show component: {:?}", e))?;
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        state.set_window(Rc::clone(&femtovg_window));
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					        state.set_window(Rc::clone(&femtovg_window));
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        Ok(slint_component)
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					        Ok(())
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    }
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					    }
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    pub fn event_loop_handle(&self) -> LoopHandle<'static, WindowState> {
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					    pub fn event_loop_handle(&self) -> LoopHandle<'static, WindowState> {
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					@ -222,8 +208,13 @@ impl WindowingSystem {
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    pub fn run(&mut self) -> Result<()> {
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					    pub fn run(&mut self) -> Result<()> {
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        info!("Starting WindowingSystem main loop");
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					        info!("Starting WindowingSystem main loop");
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        if let Some(window) = &self.state.window() {
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					        if let Some(window) = &self.state.window() {
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					            /*let platform = CustomSlintPlatform::new(window);
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					            slint::platform::set_platform(Box::new(platform))
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					                .map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
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					            */
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            window.render_frame_if_dirty();
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					            window.render_frame_if_dirty();
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        }
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					        }
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					        self.state.show_component();
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        self.setup_wayland_event_source();
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					        self.setup_wayland_event_source();
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        self.event_loop
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					        self.event_loop
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					@ -256,8 +247,8 @@ impl WindowingSystem {
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        );
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					        );
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    }
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					    }
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    pub fn component_instance(&self) -> Rc<ComponentInstance> {
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					    pub fn component_instance(&self) -> &ComponentInstance {
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        Rc::clone(&self.component_instance)
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					        self.state.component_instance()
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    }
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					    }
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    pub fn window(&self) -> Rc<FemtoVGWindow> {
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					    pub fn window(&self) -> Rc<FemtoVGWindow> {
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					@ -1,14 +1,18 @@
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use std::rc::Rc;
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					use std::{borrow::{Borrow, BorrowMut}, rc::Rc};
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use log::info;
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					use log::info;
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use slint::{LogicalPosition, PhysicalSize};
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					use slint::{LogicalPosition, PhysicalSize, ComponentHandle};
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					use slint_interpreter::{ComponentDefinition, ComponentInstance};
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use smithay_client_toolkit::reexports::protocols_wlr::layer_shell::v1::client::zwlr_layer_surface_v1::ZwlrLayerSurfaceV1;
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					use smithay_client_toolkit::reexports::protocols_wlr::layer_shell::v1::client::zwlr_layer_surface_v1::ZwlrLayerSurfaceV1;
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use wayland_client::protocol::{wl_pointer::WlPointer, wl_surface::WlSurface};
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					use wayland_client::protocol::{wl_pointer::WlPointer, wl_surface::WlSurface};
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use crate::rendering::femtovg_window::FemtoVGWindow;
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					use crate::rendering::{femtovg_window::FemtoVGWindow, slint_platform::CustomSlintPlatform};
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use super::WindowConfig;
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					use super::WindowConfig;
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					use anyhow::Result;
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pub mod dispatches;
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					pub mod dispatches;
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pub struct WindowState {
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					pub struct WindowState {
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					    component_definition: ComponentDefinition,
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					    component_instance: Option<ComponentInstance>,
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    surface: Option<Rc<WlSurface>>,
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					    surface: Option<Rc<WlSurface>>,
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    layer_surface: Option<Rc<ZwlrLayerSurfaceV1>>,
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					    layer_surface: Option<Rc<ZwlrLayerSurfaceV1>>,
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    size: PhysicalSize,
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					    size: PhysicalSize,
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					@ -22,7 +26,7 @@ pub struct WindowState {
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}
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					}
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impl WindowState {
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					impl WindowState {
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    pub fn new(config: &WindowConfig) -> Self {
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					    pub fn new(config: &mut WindowConfig) -> Self {
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        Self {
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					        Self {
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            surface: None,
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					            surface: None,
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            layer_surface: None,
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					            layer_surface: None,
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					@ -34,9 +38,24 @@ impl WindowState {
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            scale_factor: config.scale_factor,
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					            scale_factor: config.scale_factor,
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            height: config.height,
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					            height: config.height,
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            exclusive_zone: config.exclusive_zone,
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					            exclusive_zone: config.exclusive_zone,
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					            component_definition: config.component_definition.take().unwrap(),
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					            component_instance: None,
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        }
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					        }
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    }
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					    }
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					    pub fn show_component(&mut self) -> Result<()> {
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					        if let Some(window) = &self.window {
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					            let platform = CustomSlintPlatform::new(Rc::clone(window));
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					            slint::platform::set_platform(Box::new(platform))
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					                .map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
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					        }
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					        self.component_instance = Some(self.component_definition.create()?);
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					        self.component_instance.as_ref().unwrap().show()?;
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					        Ok(())
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					    }
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    pub fn update_size(&mut self, width: u32, height: u32) {
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					    pub fn update_size(&mut self, width: u32, height: u32) {
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        let new_size = PhysicalSize::new(width, height);
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					        let new_size = PhysicalSize::new(width, height);
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        if let Some(window) = &self.window() {
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					        if let Some(window) = &self.window() {
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					@ -110,4 +129,8 @@ impl WindowState {
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    pub fn set_pointer(&mut self, pointer: Rc<WlPointer>) {
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					    pub fn set_pointer(&mut self, pointer: Rc<WlPointer>) {
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        self.pointer = Some(pointer);
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					        self.pointer = Some(pointer);
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    }
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					    }
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					    pub fn component_instance(&self) -> &ComponentInstance {
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					        &self.component_instance.as_ref().unwrap()
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					    }
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}
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					}
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