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	chore: more coherent builder methods naming with other one
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					 2 changed files with 18 additions and 18 deletions
				
			
		|  | @ -61,14 +61,14 @@ impl WindowingSystem { | |||
|             .context("Component definition is required")?; | ||||
| 
 | ||||
|         let state = WindowStateBuilder::new() | ||||
|             .component_definition(component_definition) | ||||
|             .surface(Rc::clone(&surface)) | ||||
|             .layer_surface(Rc::clone(&layer_surface)) | ||||
|             .pointer(Rc::clone(&pointer)) | ||||
|             .scale_factor(config.scale_factor) | ||||
|             .height(config.height) | ||||
|             .exclusive_zone(config.exclusive_zone) | ||||
|             .window(window) | ||||
|             .with_component_definition(component_definition) | ||||
|             .with_surface(Rc::clone(&surface)) | ||||
|             .with_layer_surface(Rc::clone(&layer_surface)) | ||||
|             .with_pointer(Rc::clone(&pointer)) | ||||
|             .with_scale_factor(config.scale_factor) | ||||
|             .with_height(config.height) | ||||
|             .with_exclusive_zone(config.exclusive_zone) | ||||
|             .with_window(window) | ||||
|             .build()?; | ||||
| 
 | ||||
|         let event_loop = EventLoop::try_new().context("Failed to create event loop")?; | ||||
|  |  | |||
|  | @ -26,52 +26,52 @@ impl WindowStateBuilder { | |||
|         Self::default() | ||||
|     } | ||||
| 
 | ||||
|     pub fn surface(mut self, surface: Rc<WlSurface>) -> Self { | ||||
|     pub fn with_surface(mut self, surface: Rc<WlSurface>) -> Self { | ||||
|         self.surface = Some(surface); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub fn layer_surface(mut self, layer_surface: Rc<ZwlrLayerSurfaceV1>) -> Self { | ||||
|     pub fn with_layer_surface(mut self, layer_surface: Rc<ZwlrLayerSurfaceV1>) -> Self { | ||||
|         self.layer_surface = Some(layer_surface); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub const fn size(mut self, size: PhysicalSize) -> Self { | ||||
|     pub const fn with_size(mut self, size: PhysicalSize) -> Self { | ||||
|         self.size = Some(size); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub const fn output_size(mut self, output_size: PhysicalSize) -> Self { | ||||
|     pub const fn with_output_size(mut self, output_size: PhysicalSize) -> Self { | ||||
|         self.output_size = Some(output_size); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub fn pointer(mut self, pointer: Rc<WlPointer>) -> Self { | ||||
|     pub fn with_pointer(mut self, pointer: Rc<WlPointer>) -> Self { | ||||
|         self.pointer = Some(pointer); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub fn window(mut self, window: Rc<FemtoVGWindow>) -> Self { | ||||
|     pub fn with_window(mut self, window: Rc<FemtoVGWindow>) -> Self { | ||||
|         self.window = Some(window); | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub const fn scale_factor(mut self, scale_factor: f32) -> Self { | ||||
|     pub const fn with_scale_factor(mut self, scale_factor: f32) -> Self { | ||||
|         self.scale_factor = scale_factor; | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub const fn height(mut self, height: u32) -> Self { | ||||
|     pub const fn with_height(mut self, height: u32) -> Self { | ||||
|         self.height = height; | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub const fn exclusive_zone(mut self, exclusive_zone: i32) -> Self { | ||||
|     pub const fn with_exclusive_zone(mut self, exclusive_zone: i32) -> Self { | ||||
|         self.exclusive_zone = exclusive_zone; | ||||
|         self | ||||
|     } | ||||
| 
 | ||||
|     pub fn component_definition(mut self, component_definition: ComponentDefinition) -> Self { | ||||
|     pub fn with_component_definition(mut self, component_definition: ComponentDefinition) -> Self { | ||||
|         self.component_definition = Some(component_definition); | ||||
|         self | ||||
|     } | ||||
|  |  | |||
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