refactor: state builder to get rid of option fields
parent
9b7818e280
commit
0759b688cf
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@ -4,9 +4,8 @@ use crate::{
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rendering::{egl_context::EGLContext, femtovg_window::FemtoVGWindow},
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};
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use anyhow::{Context, Result};
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use config::WindowConfig;
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use log::{debug, error, info};
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use slint::{platform::femtovg_renderer::FemtoVGRenderer, LogicalPosition};
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use slint::{platform::femtovg_renderer::FemtoVGRenderer, LogicalPosition, PhysicalSize};
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use slint_interpreter::ComponentInstance;
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use smithay_client_toolkit::reexports::{
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calloop::{self, EventLoop, Interest, LoopHandle, Mode, PostAction},
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@ -14,6 +13,7 @@ use smithay_client_toolkit::reexports::{
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zwlr_layer_shell_v1::ZwlrLayerShellV1, zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
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},
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};
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use state::builder::WindowStateBuilder;
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use std::rc::Rc;
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use wayland_client::{
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globals::{registry_queue_init, GlobalList},
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@ -37,32 +37,46 @@ pub struct WindowingSystem {
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}
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impl WindowingSystem {
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fn new(config: &mut WindowConfig) -> Result<Self> {
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fn new(config: &mut config::WindowConfig) -> Result<Self> {
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info!("Initializing WindowingSystem");
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let connection = Rc::new(Connection::connect_to_env()?);
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let global_list = Self::initialize_registry(&connection)?;
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let mut event_queue = connection.new_event_queue();
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let event_queue = connection.new_event_queue();
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let (compositor, output, layer_shell, seat) =
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Self::bind_globals(&global_list, &event_queue.handle())?;
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let mut state = WindowState::new(config)?;
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Self::setup_surface(
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&compositor,
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&output,
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&layer_shell,
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&seat,
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let surface = Rc::new(compositor.create_surface(&event_queue.handle(), ()));
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let layer_surface = Rc::new(layer_shell.get_layer_surface(
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&surface,
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Some(&output),
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config.layer,
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config.namespace.clone(),
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&event_queue.handle(),
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&mut state,
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config,
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);
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(),
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));
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Self::wait_for_configure(&mut event_queue, &mut state)?;
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let pointer = Rc::new(seat.get_pointer(&event_queue.handle(), ()));
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Self::configure_layer_surface(&layer_surface, &surface, config);
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let mut state_builder = WindowStateBuilder::new()
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.component_definition(config.component_definition.take().unwrap())
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.surface(Rc::clone(&surface))
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.layer_surface(Rc::clone(&layer_surface))
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.pointer(Rc::clone(&pointer))
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.scale_factor(config.scale_factor)
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.height(config.height)
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.exclusive_zone(config.exclusive_zone);
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//Self::wait_for_configure(&mut event_queue, &mut state_builder)?;
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let display = connection.display();
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Self::initialize_renderer(&mut state, &display, config)?;
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let window = Self::initialize_renderer(&state_builder, &display, config)?;
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state_builder = state_builder.window(window);
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let state = state_builder.build()?;
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let event_loop = EventLoop::try_new().context("Failed to create event loop")?;
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@ -94,38 +108,10 @@ impl WindowingSystem {
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)
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}
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fn setup_surface(
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compositor: &WlCompositor,
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output: &WlOutput,
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layer_shell: &ZwlrLayerShellV1,
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seat: &WlSeat,
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queue_handle: &QueueHandle<WindowState>,
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state: &mut WindowState,
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config: &WindowConfig,
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) {
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let surface = Rc::new(compositor.create_surface(queue_handle, ()));
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let layer_surface = Rc::new(layer_shell.get_layer_surface(
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&surface,
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Some(output),
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config.layer,
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config.namespace.clone(),
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queue_handle,
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(),
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));
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let pointer = Rc::new(seat.get_pointer(queue_handle, ()));
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state.set_surface(Rc::clone(&surface));
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state.set_layer_surface(Rc::clone(&layer_surface));
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state.set_pointer(pointer);
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Self::configure_layer_surface(&layer_surface, &surface, config);
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}
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fn configure_layer_surface(
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layer_surface: &Rc<ZwlrLayerSurfaceV1>,
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surface: &WlSurface,
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config: &WindowConfig,
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config: &config::WindowConfig,
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) {
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layer_surface.set_anchor(config.anchor);
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layer_surface.set_margin(
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@ -141,29 +127,14 @@ impl WindowingSystem {
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surface.commit();
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}
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fn wait_for_configure(
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event_queue: &mut EventQueue<WindowState>,
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state: &mut WindowState,
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) -> Result<()> {
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info!("Waiting for surface to be configured...");
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event_queue
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.blocking_dispatch(state)
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.context("Failed to dispatch events")?;
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info!("Blocking dispatch completed");
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let size = state.output_size();
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if size.width > 1 && size.height > 1 {
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info!("Configured output size: {:?}", size);
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} else {
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return Err(anyhow::anyhow!("Invalid output size: {:?}", size));
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}
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debug!("Surface configuration complete");
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Ok(())
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}
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fn create_renderer(state: &WindowState, display: &WlDisplay) -> Result<FemtoVGRenderer> {
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let size = state.size();
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let surface = state
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.surface()
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fn create_renderer(
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state_builder: &WindowStateBuilder,
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display: &WlDisplay,
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) -> Result<FemtoVGRenderer> {
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let size = state_builder.size.unwrap_or(PhysicalSize::new(1, 1));
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let surface = state_builder
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.surface
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.as_ref()
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.ok_or_else(|| anyhow::anyhow!("Failed to get surface"))?;
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debug!("Creating EGL context with size: {:?}", size);
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@ -179,14 +150,14 @@ impl WindowingSystem {
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}
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fn initialize_renderer(
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state: &mut WindowState,
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state_builder: &WindowStateBuilder,
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display: &WlDisplay,
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config: &WindowConfig,
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) -> Result<()> {
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let renderer = Self::create_renderer(state, display)?;
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config: &config::WindowConfig,
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) -> Result<Rc<FemtoVGWindow>> {
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let renderer = Self::create_renderer(state_builder, display)?;
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let femtovg_window = FemtoVGWindow::new(renderer);
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let size = state.size();
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let size = state_builder.size.unwrap_or_default();
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info!("Initializing UI with size: {:?}", size);
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femtovg_window.set_size(slint::WindowSize::Physical(size));
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femtovg_window.set_scale_factor(config.scale_factor);
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@ -194,9 +165,7 @@ impl WindowingSystem {
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debug!("Creating Slint component instance");
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state.set_window(Rc::clone(&femtovg_window));
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Ok(())
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Ok(femtovg_window)
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}
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pub fn event_loop_handle(&self) -> LoopHandle<'static, WindowState> {
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@ -206,7 +175,7 @@ impl WindowingSystem {
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pub fn run(&mut self) -> Result<()> {
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info!("Starting WindowingSystem main loop");
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self.initialize_component()?;
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self.state.window().render_frame_if_dirty()?;
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self.setup_wayland_event_source()?;
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let connection = Rc::clone(&self.connection);
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@ -223,17 +192,6 @@ impl WindowingSystem {
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.map_err(|e| anyhow::anyhow!("Failed to run event loop: {}", e))
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}
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fn initialize_component(&mut self) -> Result<()> {
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if let Some(window) = &self.state.window() {
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window.render_frame_if_dirty()?;
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} else {
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return Err(anyhow::anyhow!("Window not initialized"));
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}
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self.state.show_component()?;
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Ok(())
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}
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fn setup_wayland_event_source(&self) -> Result<()> {
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debug!("Setting up Wayland event source");
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@ -267,21 +225,17 @@ impl WindowingSystem {
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slint::platform::update_timers_and_animations();
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if let Some(window) = shared_data.window() {
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window.render_frame_if_dirty()?;
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} else {
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return Err(anyhow::anyhow!("Window not initialized"));
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}
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shared_data.window().render_frame_if_dirty()?;
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Ok(())
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}
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pub const fn component_instance(&self) -> Option<&ComponentInstance> {
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pub const fn component_instance(&self) -> &ComponentInstance {
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self.state.component_instance()
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}
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pub fn window(&self) -> Option<Rc<FemtoVGWindow>> {
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self.state().window().as_ref().map(Rc::clone)
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pub fn window(&self) -> Rc<FemtoVGWindow> {
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self.state.window()
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}
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pub const fn state(&self) -> &WindowState {
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@ -0,0 +1,98 @@
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use std::rc::Rc;
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use slint::PhysicalSize;
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use slint_interpreter::ComponentDefinition;
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use smithay_client_toolkit::reexports::protocols_wlr::layer_shell::v1::client::zwlr_layer_surface_v1::ZwlrLayerSurfaceV1;
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use wayland_client::protocol::{wl_pointer::WlPointer, wl_surface::WlSurface};
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use crate::rendering::{femtovg_window::FemtoVGWindow, slint_platform::CustomSlintPlatform};
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use anyhow::Result;
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use super::WindowState;
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#[derive(Clone)]
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pub struct WindowStateBuilder {
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pub component_definition: Option<ComponentDefinition>,
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pub surface: Option<Rc<WlSurface>>,
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pub layer_surface: Option<Rc<ZwlrLayerSurfaceV1>>,
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pub size: Option<PhysicalSize>,
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pub output_size: Option<PhysicalSize>,
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pub pointer: Option<Rc<WlPointer>>,
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pub window: Option<Rc<FemtoVGWindow>>,
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pub scale_factor: f32,
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pub height: u32,
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pub exclusive_zone: i32,
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}
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impl WindowStateBuilder {
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pub const fn new() -> Self {
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Self {
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component_definition: None,
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surface: None,
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layer_surface: None,
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size: None,
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output_size: None,
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pointer: None,
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window: None,
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scale_factor: 1.0,
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height: 30,
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exclusive_zone: -1,
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}
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}
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pub fn surface(mut self, surface: Rc<WlSurface>) -> Self {
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self.surface = Some(surface);
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self
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}
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pub fn layer_surface(mut self, layer_surface: Rc<ZwlrLayerSurfaceV1>) -> Self {
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self.layer_surface = Some(layer_surface);
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self
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}
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pub const fn size(mut self, size: PhysicalSize) -> Self {
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self.size = Some(size);
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self
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}
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pub const fn output_size(mut self, output_size: PhysicalSize) -> Self {
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self.output_size = Some(output_size);
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self
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}
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pub fn pointer(mut self, pointer: Rc<WlPointer>) -> Self {
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self.pointer = Some(pointer);
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self
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}
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pub fn window(mut self, window: Rc<FemtoVGWindow>) -> Self {
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self.window = Some(window);
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self
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}
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pub const fn scale_factor(mut self, scale_factor: f32) -> Self {
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self.scale_factor = scale_factor;
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self
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}
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pub const fn height(mut self, height: u32) -> Self {
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self.height = height;
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self
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}
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pub const fn exclusive_zone(mut self, exclusive_zone: i32) -> Self {
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self.exclusive_zone = exclusive_zone;
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self
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}
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pub fn component_definition(mut self, component_definition: ComponentDefinition) -> Self {
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self.component_definition = Some(component_definition);
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self
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}
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pub fn build(self) -> Result<WindowState> {
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let platform = CustomSlintPlatform::new(Rc::clone(self.window.as_ref().unwrap()));
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slint::platform::set_platform(Box::new(platform))
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.map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
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WindowState::new(self)
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}
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}
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@ -1,5 +1,5 @@
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use crate::impl_empty_dispatch;
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use log::{info, warn};
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use log::info;
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use slint::{
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platform::{PointerEventButton, WindowEvent},
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PhysicalSize,
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@ -42,20 +42,10 @@ impl Dispatch<ZwlrLayerSurfaceV1, ()> for WindowState {
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info!("Layer surface configured with size: {}x{}", width, height);
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layer_surface.ack_configure(serial);
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if width > 0 && height > 0 {
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state
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.update_size(state.output_size().width, state.height())
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.unwrap_or(warn!(
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"Failed to update window size with width: {} and height: {}",
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width, height
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));
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state.update_size(state.output_size().width, state.height());
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} else {
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let current_size = state.output_size();
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state
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.update_size(current_size.width, current_size.height)
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.unwrap_or(warn!(
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"Failed to update window size with width: {} and height: {}",
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width, height
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));
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state.update_size(current_size.width, current_size.height);
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}
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}
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zwlr_layer_surface_v1::Event::Closed => {
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@ -125,33 +115,23 @@ impl Dispatch<WlPointer, ()> for WindowState {
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surface_x,
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surface_y,
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..
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} => {
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state.set_current_pointer_position(surface_x, surface_y);
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let logical_position = state.current_pointer_position();
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if let Some(window) = state.window() {
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window.dispatch_event(WindowEvent::PointerMoved {
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position: logical_position,
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});
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}
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}
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wl_pointer::Event::Leave { .. } => {
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if let Some(window) = state.window() {
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window.dispatch_event(WindowEvent::PointerExited);
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}
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}
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wl_pointer::Event::Motion {
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| wl_pointer::Event::Motion {
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surface_x,
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surface_y,
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..
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} => {
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state.set_current_pointer_position(surface_x, surface_y);
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if let Some(window) = state.window() {
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let logical_position = state.current_pointer_position();
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window.dispatch_event(WindowEvent::PointerMoved {
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position: logical_position,
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state.window().dispatch_event(WindowEvent::PointerMoved {
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position: *logical_position,
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});
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}
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wl_pointer::Event::Leave { .. } => {
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state.window().dispatch_event(WindowEvent::PointerExited);
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}
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wl_pointer::Event::Button {
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state: button_state,
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..
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@ -159,16 +139,14 @@ impl Dispatch<WlPointer, ()> for WindowState {
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let event = match button_state {
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WEnum::Value(wl_pointer::ButtonState::Pressed) => WindowEvent::PointerPressed {
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button: PointerEventButton::Left,
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position: state.current_pointer_position(),
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position: *state.current_pointer_position(),
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},
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_ => WindowEvent::PointerReleased {
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button: PointerEventButton::Left,
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position: state.current_pointer_position(),
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position: *state.current_pointer_position(),
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},
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};
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if let Some(window) = state.window() {
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window.dispatch_event(event);
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}
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state.window().dispatch_event(event);
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}
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_ => {}
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}
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|
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@ -1,24 +1,23 @@
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use std::rc::Rc;
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use builder::WindowStateBuilder;
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use log::info;
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use slint::{LogicalPosition, PhysicalSize, ComponentHandle};
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use slint_interpreter::{ComponentDefinition, ComponentInstance};
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use slint_interpreter::ComponentInstance;
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use smithay_client_toolkit::reexports::protocols_wlr::layer_shell::v1::client::zwlr_layer_surface_v1::ZwlrLayerSurfaceV1;
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use wayland_client::protocol::{wl_pointer::WlPointer, wl_surface::WlSurface};
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use crate::rendering::{femtovg_window::FemtoVGWindow, slint_platform::CustomSlintPlatform};
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use super::WindowConfig;
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use anyhow::Result;
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use wayland_client::protocol::wl_surface::WlSurface;
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use crate::rendering::femtovg_window::FemtoVGWindow;
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use anyhow::{Context, Result};
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pub mod builder;
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pub mod dispatches;
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pub struct WindowState {
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component_definition: ComponentDefinition,
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component_instance: Option<ComponentInstance>,
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surface: Option<Rc<WlSurface>>,
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layer_surface: Option<Rc<ZwlrLayerSurfaceV1>>,
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component_instance: ComponentInstance,
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surface: Rc<WlSurface>,
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layer_surface: Rc<ZwlrLayerSurfaceV1>,
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size: PhysicalSize,
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output_size: PhysicalSize,
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pointer: Option<Rc<WlPointer>>,
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window: Option<Rc<FemtoVGWindow>>,
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window: Rc<FemtoVGWindow>,
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current_pointer_position: LogicalPosition,
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scale_factor: f32,
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||||
height: u32,
|
||||
|
@ -26,68 +25,42 @@ pub struct WindowState {
|
|||
}
|
||||
|
||||
impl WindowState {
|
||||
pub fn new(config: &mut WindowConfig) -> Result<Self> {
|
||||
let component_definition = config
|
||||
pub fn new(builder: WindowStateBuilder) -> Result<Self> {
|
||||
let component_definition = builder
|
||||
.component_definition
|
||||
.take()
|
||||
.ok_or_else(|| anyhow::anyhow!("Component definition is required"))?;
|
||||
|
||||
.context("Component definition is required")?;
|
||||
let component_instance = component_definition
|
||||
.create()
|
||||
.context("Failed to create component instance")?;
|
||||
component_instance
|
||||
.show()
|
||||
.context("Failed to show component")?;
|
||||
Ok(Self {
|
||||
surface: None,
|
||||
layer_surface: None,
|
||||
size: PhysicalSize::default(),
|
||||
output_size: PhysicalSize::default(),
|
||||
pointer: None,
|
||||
window: None,
|
||||
component_instance,
|
||||
surface: builder.surface.context("Surface is required")?,
|
||||
layer_surface: builder.layer_surface.context("Layer surface is required")?,
|
||||
size: builder.size.unwrap_or_default(),
|
||||
output_size: builder.output_size.unwrap_or_default(),
|
||||
window: builder.window.context("Window is required")?,
|
||||
current_pointer_position: LogicalPosition::default(),
|
||||
scale_factor: config.scale_factor,
|
||||
height: config.height,
|
||||
exclusive_zone: config.exclusive_zone,
|
||||
component_definition,
|
||||
component_instance: None,
|
||||
scale_factor: builder.scale_factor,
|
||||
height: builder.height,
|
||||
exclusive_zone: builder.exclusive_zone,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn show_component(&mut self) -> Result<()> {
|
||||
if let Some(window) = &self.window {
|
||||
let platform = CustomSlintPlatform::new(Rc::clone(window));
|
||||
slint::platform::set_platform(Box::new(platform))
|
||||
.map_err(|e| anyhow::anyhow!("Failed to set platform: {:?}", e))?;
|
||||
}
|
||||
|
||||
self.component_instance = Some(self.component_definition.create()?);
|
||||
|
||||
if let Some(component_instance) = &self.component_instance {
|
||||
component_instance.show()?;
|
||||
} else {
|
||||
return Err(anyhow::anyhow!("Component instance not initialized"));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn update_size(&mut self, width: u32, height: u32) -> Result<()> {
|
||||
pub fn update_size(&mut self, width: u32, height: u32) {
|
||||
let new_size = PhysicalSize::new(width, height);
|
||||
if let Some(window) = &self.window() {
|
||||
info!("Updating window size to {}x{}", width, height);
|
||||
window.set_size(slint::WindowSize::Physical(new_size));
|
||||
window.set_scale_factor(self.scale_factor);
|
||||
}
|
||||
self.window.set_size(slint::WindowSize::Physical(new_size));
|
||||
self.window.set_scale_factor(self.scale_factor);
|
||||
|
||||
if let Some(layer_surface) = &self.layer_surface() {
|
||||
info!("Updating layer surface size to {}x{}", width, height);
|
||||
layer_surface.set_size(width, height);
|
||||
layer_surface.set_exclusive_zone(self.exclusive_zone);
|
||||
}
|
||||
self.layer_surface.set_size(width, height);
|
||||
self.layer_surface.set_exclusive_zone(self.exclusive_zone);
|
||||
|
||||
match self.surface.as_ref() {
|
||||
Some(surface) => surface.commit(),
|
||||
None => {
|
||||
return Err(anyhow::anyhow!("Surface not initialized"));
|
||||
}
|
||||
}
|
||||
self.surface.commit();
|
||||
self.size = new_size;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn set_current_pointer_position(&mut self, physical_x: f64, physical_y: f64) {
|
||||
|
@ -99,22 +72,24 @@ impl WindowState {
|
|||
self.current_pointer_position = logical_position;
|
||||
}
|
||||
|
||||
pub const fn size(&self) -> PhysicalSize {
|
||||
self.size
|
||||
pub const fn size(&self) -> &PhysicalSize {
|
||||
&self.size
|
||||
}
|
||||
|
||||
pub const fn current_pointer_position(&self) -> LogicalPosition {
|
||||
self.current_pointer_position
|
||||
}
|
||||
pub fn window(&self) -> Option<Rc<FemtoVGWindow>> {
|
||||
self.window.clone()
|
||||
pub const fn current_pointer_position(&self) -> &LogicalPosition {
|
||||
&self.current_pointer_position
|
||||
}
|
||||
|
||||
pub fn layer_surface(&self) -> Option<Rc<ZwlrLayerSurfaceV1>> {
|
||||
self.layer_surface.clone()
|
||||
pub fn window(&self) -> Rc<FemtoVGWindow> {
|
||||
Rc::clone(&self.window)
|
||||
}
|
||||
pub fn surface(&self) -> Option<Rc<WlSurface>> {
|
||||
self.surface.clone()
|
||||
|
||||
pub fn layer_surface(&self) -> Rc<ZwlrLayerSurfaceV1> {
|
||||
Rc::clone(&self.layer_surface)
|
||||
}
|
||||
|
||||
pub fn surface(&self) -> Rc<WlSurface> {
|
||||
Rc::clone(&self.surface)
|
||||
}
|
||||
|
||||
pub const fn height(&self) -> u32 {
|
||||
|
@ -125,26 +100,11 @@ impl WindowState {
|
|||
self.output_size = output_size;
|
||||
}
|
||||
|
||||
pub const fn output_size(&self) -> PhysicalSize {
|
||||
self.output_size
|
||||
pub const fn output_size(&self) -> &PhysicalSize {
|
||||
&self.output_size
|
||||
}
|
||||
|
||||
pub fn set_window(&mut self, window: Rc<FemtoVGWindow>) {
|
||||
self.window = Some(window);
|
||||
}
|
||||
|
||||
pub fn set_layer_surface(&mut self, layer_surface: Rc<ZwlrLayerSurfaceV1>) {
|
||||
self.layer_surface = Some(layer_surface);
|
||||
}
|
||||
|
||||
pub fn set_surface(&mut self, surface: Rc<WlSurface>) {
|
||||
self.surface = Some(surface);
|
||||
}
|
||||
pub fn set_pointer(&mut self, pointer: Rc<WlPointer>) {
|
||||
self.pointer = Some(pointer);
|
||||
}
|
||||
|
||||
pub const fn component_instance(&self) -> Option<&ComponentInstance> {
|
||||
self.component_instance.as_ref()
|
||||
pub const fn component_instance(&self) -> &ComponentInstance {
|
||||
&self.component_instance
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue